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reff up!

a conjucture of references and resources for your daily needs
May 6 '13
unitedkingdms:


↳ 25 Romantic Fonts | a subtle revelry


1. Clipper Script, by Måns Grebäck | 2. Daun Penh | 3. Cac Champagne, by American Greetings | 4. Nautik, by Henning Skibbe | 5. Sail, by Latinotype | 6. Learning Curve, by Blue Vinyl Fonts | 7. Parisienne, by Astigmatic One Eye | 8. Bodoni MT Condensed, by Monotype Type Drawing Office | 9.  Sachiko, by Lauren Thompson | 10. Lobster Two, by Pablo Impallari | 11. Ever After, by Michael A. Hernandez | 12. Brannboll, by Måns Grebäck | 13. Castro Script, by Måns Grebäck | 14. Swis 721 Outline, by Max Miedinger | 15. Little Days, by West Wind Fonts | 16. Italic C | 17. Courier New, by Adrian Frutiger | 18. Frykas Light*, by Baobaby Studio | 19. Jellyka Bees Antique, by Jellyka Nerevan | 20. Little Lord Fontleroy, by Nick’s Fonts | 21. Complex, by Qbotype | 22. Roman D | 23. Euro Roman | 24. Burgues Script*, by Alejandro Paul | 25. (Title) Matilde, by Typedepot

unitedkingdms:

↳ 25 Romantic Fonts | a subtle revelry
1. Clipper Script, by Måns Grebäck | 2. Daun Penh | 3. Cac Champagne, by American Greetings | 4. Nautik, by Henning Skibbe | 5. Sail, by Latinotype | 6. Learning Curve, by Blue Vinyl Fonts | 7. Parisienne, by Astigmatic One Eye | 8. Bodoni MT Condensed, by Monotype Type Drawing Office | 9.  Sachiko, by Lauren Thompson | 10. Lobster Two, by Pablo Impallari | 11. Ever After, by Michael A. Hernandez | 12. Brannboll, by Måns Grebäck | 13. Castro Script, by Måns Grebäck | 14. Swis 721 Outline, by Max Miedinger | 15. Little Days, by West Wind Fonts | 16. Italic C | 17. Courier New, by Adrian Frutiger | 18. Frykas Light*, by Baobaby Studio | 19. Jellyka Bees Antique, by Jellyka Nerevan | 20. Little Lord Fontleroy, by Nick’s Fonts | 21. Complex, by Qbotype | 22. Roman D | 23. Euro Roman | 24. Burgues Script*, by Alejandro Paul | 25. (Title) Matilde, by Typedepot

15,789 notes (via criminallyincompetent & unitedkingdms)Tags: typo

Apr 19 '13

kenna-bean:

TIPS FOR WRITERS

Body Language

17,379 notes (via flinchfries & kenna-bean)Tags: body language writing

Apr 17 '13

ibelievepracticemakesperfect:

Little Art Reference things: Comprehensive Resource List for the Aspiring Artist V1.01

kastiakbc:

sixmilliondeadinternets:

A.K.A. “Pato is autistic and shows off his massive collection of saved links”

Have a seat, get a cup of coffee and sit through this. Hopefully you won’t regret it. This is mostly about illustration, by the way.


FREQUENTLY ASKED BULLSHIT


  • “WHICH TABLET SHOULD I BUY?”

Get the cheapest shit available. If you’re in America/Europe a Wacom Bamboowhatever apparently does the trick. If you’re anywhere else get the cheaper-end Genius ones because Wacom tablets are expensive in every place that’s not the first world. Getting a $600 tablet will not make you magically improve and it’s a goddamn waste of money. Too poor for tablets? Start with a damn pencil.

  • “POORFAG HERE, CAN’T AFFORD PHOTOSHOP/SAI, WHAT THE FUCK DO I DO?

This is the Internet, pirate the shit out of them! Here’s a list of freeware programs you could use, because pirating is bad, mkay.

For general illustration:

  • GIMP - Non-shitty, open-source Photoshop Clone.
  • Paint.NET - If you are somehow too dumb for Photoshop clones here’s something easy to use.
  • Flowpaint - Even simpler.
  • Inkscape - Apparently good for things like vector art.
  • Artweaver - Get the free version which kind of sucks but otherwise decent.
  • Chibipaint - Sounds weeaboo as fuck The best thing out there for oekaki, or so they say.
  • Will add more as I find them.

For 3D modelling and such:

More links coming SOON! (Soon: Duke Nukem Forever).

  • “I’M TOO MUCH OF A FAILURE I WILL NEVER IMPROVE”

Spoilers: Improvement will take a long time, specially more if you’re self-taught. Improvement requires dedication and consistenct in your learning. Don’t expect to get great if you’ve just started, and don’t expect greatness in the first year or so either. Save the shit you draw so in the future you can notice that progress has indeed been made.

If you still think you’ll never improve just look at this and realize how wrong you are. Now, if you think you’ll instantly be as cool as that guy, look at this and realize that you still have a long way to go.

  • “I HAVE ARTIST’S BLOCK WHAT DO”

Artist’s Block is a very complicated thing but the underlying reason is either lack of creativity, acedia or just a towering pile of bullshit. The best way to treat it is to take up theoretical drawing (anatomy studies, for example) and treat it as a chore. If you need ideas look for the Ideas Generators section below.


NOW, ONTO THE ACTUAL LIST THING.


All links taken without permission but I’m sure nobody minds a bit of publicity.

BOOKS

This is actually more than enough to get you started when it comes to getting books. Saying that the amount of books here is FUCKING MASSIVE would be an understatement.

A PRACTICAL APPROACH TO GESTURE DRAWING

Simple practice method for the aimless artfag: Open any of the first two links, and choose a distinct category (For example, faces). Tell it to switch every 10 minutes if possible; else, get a timer. Fire it up and start drawing what you see. The idea is that you should stop after 10 minutes and move onto the next one, no matter how incomplete it is. Repeat until your art gets showcased in the Louvre.

COLOR THEORY AND MISCELLANEOUS COLORING FOR THE MASSES

ANATOMY AND GENERAL HUMAN BODY STUFF

PERSPECTIVE

GENERAL REFERENCES

LOOSE BUNCH OF VARIOUS CRAP

  • /ic/ Thread 1 - Collection of tutorial images.
  • /ic/ Thread 2 - Humongous thread with a crapload of links. A must-see.
  • Manga to Realistic (dA) - A Twelve-Part walkthrough that dips your toes into realistic illustrations aimed at people with a weeaboo background.

GENERAL ART WEBSITES AND TUTORIALS

ILLUSTRATION TECHNIQUES

TEXTURES, BRUSHES AND ALL THAT JAZZ

  • CG Textures - Massive collection of free textures. Also tutorials.

IDEA GENERATORS

ART COMMUNITIES


If you want me to add something, please notify me through my /ask. Be sure to check back often as I’ll be adding more things.


image

(Source: sixmilliondeadinternets)

10,601 notes (via llieo & sixmilliondeadinternets)Tags: everything

Apr 15 '13

helpyoudraw:

Perspective + Composition Pt.1  by fox-orian from DeviantArt

(Also check out Part 2)

2,195 notes (via criminallyincompetent & helpyoudraw)Tags: perspective tutorial

Apr 12 '13

wannabeanimator:

Tips on color & light from The Artist’s Guide to Color by Wendon Blake

8,507 notes (via llieo & wannabeanimator)Tags: painting

Apr 8 '13

angrysweaters:

high res

high res

high res

high res

high res

A Study in Hand Stitches (including button sewing!)

I’ve just decided to digitize and upload all my cool sewing lessons I have saved from high school. Enjoy!

14,407 notes (via llieo & angrysweaters)Tags: stitching

Apr 8 '13

helpyoudraw:

Color theory masterpost! click on the pics for HQ 

8,717 notes (via animationtidbits & helpyoudraw)Tags: color

Apr 8 '13

pinkuboachan:

whaatnext:

the big list of pixel art tutorials by pixelprospector

pixel art tutorials

pixel art inspiration
pixel art forums
freelance guide
graphic style analysis
tutorials about glowy graphics

GIRLY SCREECHING

19,485 notes (via llieo & whaatnext)Tags: pixel art tutorial

Apr 5 '13

Designing a Character: Switch it up!

elioli-art:

mkarinam asked you:

Hello girls! Your art is so inspiring!!! I wanted to ask you, how you come up with so many scribbles while designing characters? I’ve been struggling so much to design this girl, but seems like I ran out of ideas. Any tips? thank you!
——————————————————————————————————-

Thanks for the question (and the compliment!). :)

A lot of it comes out of pure randomness, which happens to be how a lot of people end up creating a character. Here are a few tips and personal tricks on how to go about creating a character our way, which can also be the wrong way.. (not always successful, but atleast satisfying at that moment in time, haha.)

  • Col erase Pencils (preferably light blue or dark blue is a good underlying base for sketching). It keeps a “rig” in a way for you to be able to form out your initial drawing. The blue can always be adjusted on programs, which is what we do most of the time.
  • If you don’t use col erase, or choose not to, make sure to go about you sketch with a light hand, and not too heavy. It gets harder to erase and it makes the sketches messy and unclear.
  • Mechanical pencils and Blackwing pencils are our preferred tools for making any type of sketches. Blackwing for the bolder, thicker lines, and the mechanical pencil for the more refined, precise details.

Now for the actual drawings and shapes. We tend to really like the contrast of straight and curved lines, like this example Olivia did. image

It gives the drawing some interesting variation as well as some clarity in reading a design. If you just drew circles on circles, then it would either look like a fat snowman, unless you were aiming for that. Like for instance, Mickey Mouse. His structure is mainly composed of circular shapes, BUT he has a strong silhouette in the sense that his nose and ears are parallel to his head in most angles, and not just in the frontal view. In real life, well, that won’t be entirely possible to have a strong silhouette at every angle, so in the cartoony, stylized world of art, you just cheat!

For the personal touches to making a character:

  • Things like texture and detail always help! But if you are not able to replicate texture just quite yet, or if you do not have the available tools, a strong sense of design is the way to go!
  • If you can’t get the design down, think about the personality of the character. Put the heart and life into the character you are going to create, and then build their body/face after that.
  • Be simple, not detailed. You can eventually add detail, but think about the overall shape of your character. Keeping it simple if the key word. Don’t jump the gun and make a Da Vinci out of your picture.

For example of the recent post I did below, I always imagined Doll being fierce, but with a fairly soft exterior. But of course, that can always change. Attitude can be associated with shapes. Ferocity can and usually is associated with sharper edges and features; intimidating or a cold personality. Spunk, sweetness, or maybe a  little on the not so bright side is usually associated with more rounder, softer shapes. But you can always spice things up by NOT doing that and just making something totally awesome! (Not like the picture below. :p)image

           Rounder features: She may look nice, but she has a mean bite!

image

              Sharper Features: Cuddly and soft with pointy appendages.

     Create something visually appealing! Bend the rules, take those lines in your own hands, and make it unique! 

Other than some of the unnecessary information we just gave you, just go experiment with shapes, draw unnecessary lines, scribble to your heart’s desire. Trust us, we never get the right design the first time, as you can see from the collage of doodles we usually do… of some of the same characters!  Anyway, hope this helps some. Sorry if this got too carried away. The right design will come, so don’t push yourself too hard to create the perfect one in a weeks time. Even we’re still trying to get it right !

For amazing reference, here are some of Tom Bancroft’s books on character design. http://www.charactermentorstudio.com/products.html

(Source: elioliart.com)

289 notes (via llieo & elioli-art)

Apr 2 '13

qinni:

View Bigger version here (for details) | Artwork here | My Anatomy Tutorials

gif of the painting process:

Sorry this was so darn long D:. tried to make it as short as possible. I’ve been asked quite a few times on how I paint before now, and I’ve never made an actual tutorial until now. Hope this helps clear some stuff up :). 

11,019 notes (via criminallyincompetent & qinni)Tags: painting tutorial